Creativity in Education using Technology

 Educators are always looking for ways to engage their students in their lessons and technology is going to be the way to increase the engagement for their students. Technology is something that most students have grown up on, so including this in the classroom will increase their interest in what they are learning. If the students are interested in what they are learning then they will be engaged in whatever activity you have chosen for them to complete using technology. Using technology is a way to allow your students to have "student agency" (Merrill J. & Merrill K., 2025 p. 25). This allows students to have control and to be creativity in the activity they are working on.


The image above is a creation of mine from Adobe Express which is one of the websites that is mentioned by Joe and Kristin Merrill in their book. This assignment I created as an introduction assignment describing the creator of the image. This assignment could also be used to describe a character or a theme from a book that the class is reading. That is only a few ways that teachers can integrate technology into a lesson. There are many ways that are included in the book that teachers can include technology. Some of the ways that I have included technology is to create a game for my students to play for review. I have used blooket and jeopardy for review games. The Merrills state that teachers should "integrate creativity within test preparation" (Merrill J, & Merrill K., 2025 p. 21). Kahoot, blooket, and jeopardy games are a great way to do this. You are able to get data from these websites also after the game is completed.


Located above is a Wakelet which is linked here. This Wakelet include links for my students to use during our reading choice time. There are not many creative options in this Wakelet, but it will integrate technology into my lessons. There are many opportunities in this Wakelet for the students to practice their reading skills independently using a website. Technology is something that I have always known about, but I have learned more about how to include artificial intelligence into my teaching. 


Reference

Merrill, Joe & Merrill, Kristin. (2025). The interactive class creation in a world of ai. Elevate books edu.

Comments

  1. I enjoyed reading your blog, Ally! Like you, I use review games such as Kahoot and Blooket. However, I never really thought about the fact that these tools use AI. Poth (2024) points out that AI has been used in classrooms for years but has only recently been in the spotlight. The Wakelet is a great way to integrate technology into your classroom, especially the way you have it set up. Your students can develop independence and reading skills, and it “frees up time for [you] to move around the room and facilitate learning” (Poth, 2024, p. 58).

    I think that small steps like this are a good way to integrate technology in a way you are comfortable with. AI is definitely impacting education in both positive and negative ways, but ultimately “[g]reat teachers remain the cornerstone of effective learning” (Chen, 2023, para. 9).

    References

    Chen, C. (2023, March 9). Ai will transform teaching and learning. let’s get it right. Stanford HAI. https://hai.stanford.edu/news/ai-will-transform-teaching-and-learning-lets-get-it-right

    Poth, R. D. (2024). How to teach AI: Weaving strategies and activities into any content area. International Society for Technology in Education.

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  2. Ally, your post was such a refreshing and energizing reminder of what’s possible when we intentionally center creativity in our classrooms. I love how you emphasized that technology shouldn't just be used to deliver content but to ignite student imagination and amplify their voices. You’re absolutely right: creativity is not a bonus—it’s a necessity in preparing learners to engage meaningfully with the world around them.
    Your post brought to mind what Theobald et al. (2023) describe as digital creativity frameworks, which position students not only as consumers of content but as designers, storytellers, and changemakers. When you discussed using Canva, Flip, and Wakelet to create space for student ownership, I immediately thought of how these platforms can help shift agency toward learners. That’s what makes your approach so powerful—it’s rooted in trust, purpose, and joy.
    I also appreciated your honesty about stepping outside your comfort zone. That vulnerability is something students recognize and respond to. Have you noticed how they take more risks when they see you doing the same? I’d love to hear more about how your students have reacted to this shift toward tech-powered creativity.
    Thank you for modeling what it looks like to teach with courage, curiosity, and care.

    Reference
    Theobald, R. J., DeGrazia, M., & Clark, A. (2023). Cultivating creativity in digital learning spaces: Toward a framework for student agency. TechTrends, 67(2), 257–267. https://doi.org/10.1007/s11528-023-00822-3

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